IJMECS Vol. 8, No. 12, Dec. 2016
Cover page and Table of Contents: PDF (size: 171KB)
This paper discusses teaching-learning experiences for children using today games and digital interactive activities in order to understand the benefits and difficulties for their use. This study also contextualizes the subject under the light of authors from the fields of design and education, resulting in conclusions about the relationship between the advancement of technology, its integration into the school and the effectiveness of new digital materials designed today.[...] Read more.
Parents play a vital role contributing towards student achievement. They need to be actively involved in organising and monitoring student time, assisting with homework and discussing school matters. Hence, 360-Class Monitoring application aims to foster better communication between teachers, students and parents. The application enables effective and prompt communication in terms of updating parents on students’ school work and assignments as well as school activities. For example, the application provides a platform for a teacher to post assignments which require students’ actions along with the submission date. New entries by teachers will trigger email notifications to alert parents. Students and parents are able to view the post once they logged into the system.[...] Read more.
The Balanced Scorecard has been adopted as a management and measurement system around the world. It is adopted as a measure to assess the efficiency of an organization’s activities. The Balanced Scorecard measures four dimensions of organizational activities – internal processes, financial, external customers and learning and growth perspective. These focus on critical issues impacting modern business organizations that are the effective measurement of corporate performance and evaluation of the success of implementation of corporate strategy. This study explores the Balanced Scorecard as applied in higher education through a case study of the, School of Information and Communication Technology, Phayao University. This study seeks to explore the application of the Balanced Scorecard as a measurement system and its effectiveness in organizational evaluation within the School. In identifying a strategy to implement the Balanced Scorecard within the School each dimension is considered such as internal processes, financial, internal customer and learning and growth. This research began by examining practices in place and linking them to a Balanced Scorecard approach. The intention is being to identify administrative and tracking systems for performance measurement within the School. A model is then identified to collect data across the dimensions of the balanced scorecard, and performance criteria identified. In implementing this phase scores will be associated with performance within the four dimensions. This will enable an evaluation of the model, contribute to software improvement and assist users in conducting accurate and effective strategic planning. It is then hoped to implement the model within the School in strategy plans and operation of the School to improve the assessment of the performance, and identify areas of improvement and change that is desirable.[...] Read more.
Despite the availability of numerous learning opportunities ranging from face-to-face to computer-based learning, there is need for better understanding of how to support the development of cognitive skills in students. Research has shown that cultivation of mindfulness skills help to develop cognitive skills such as retention, thinking, problem solving, and emotional balance. However, there is only limited research on the effect of mindfulness training in educational settings. We examined cognitive abilities of university students as identified in Bloom’s taxonomy and mindfulness skills during a single traditional face-to-face class room session. We hypothesized that mindfulness is a specific cognitive ability that supports the development of other cognitive skills. This pilot study included 148 students from undergraduate and postgraduate programs at two universities in Sri Lanka. The study assessed cognitive abilities, including retention, thinking, out-of-the-box thinking, note-taking and mindfulness at the end of a one-hour lecture. The results showed that students’ self-reported mindfulness following a lecture was significantly lower than other cognitive abilities. These results suggest conducting a more formal controlled experiment to investigate the effect of mindfulness training in education.[...] Read more.
In thе article are presented possibilities of computer modeling and simulations of logic circuits using the software CircuitMaker. CirciutMaker is one of the widely used software product for quick and easy synthesis and simulating the work of the various electronic circuits. By using CirciutMaker are created logical elements and synthesized logic circuits such as decoders, multiplexers, counters, programmable logic device, etc., that allow conducting computer simulations and experiments to solve specific experimental tasks. The work of the shown circuits is illustrated with the time-impulse diagrams. The application of the software product CirciutMaker for students who study the course „Analysis and synthesis of logic circuits“ is also considered. The computer modeling and the simulations of logic circuits can be used in the lectures and in the laboratory exercises on the course „Analysis and synthesis of logic circuits“ to conduct computer (virtual) interactive experiments.[...] Read more.
The present work deals with lexicographic noncooperative (strategic) games in which the set of strategies of the players are metric compact spaces and the vector-functions of winning are continuous on the set of situations. In such games we introduce the definition of a weak nonstrict (determined by usual nonstrict lexicographic inequality) of Nash equilibrium situation in pure strategies. It has been defined the stability of such equilibrium situation and of lexicographic noncooperative game in relation to change of vector-functions of the winning of players, a problem of an equilibrium stable situation and availability of lexicographic noncooperative game has been studied. The conditions of their stability have been brought. The identification of the indicated conditions has been connected with those features of the task of lexicographic maximum that differs from the task of scalar maximum: the set of points of lexicographic maximum in the task of lexicographic maximum of continuous vector-function defined on metric compact is compact. And in the lexicographic noncooperative game the set of equilibrium situations may not be compact. In particular, it is certified that if in lexicographic game there is only one equilibrium situation then it is a stable situation and the relative game is stable.[...] Read more.
Visibility Improvement is a great challenge in early vision. Numerous methods have been experimented. As the subject is random and different significant parameters are involved to improve the vision, it becomes difficult, sometimes unsolvable. In the process original image has to be retrieved back from a degraded version of the image which is often difficult to perceive. Thus the problem becomes ill-posed Inverse Problem. This has been observed that VI (Visibility Improvement) is associated with haze and blur. This complex nature requires probability distribution, estimation, airlight calculation etc. In this paper a combination of haze and blur model has been proposed with detail discussions.[...] Read more.
In this present digital world, digital pictures and videos are the main sources of information. However, these carriers of information can be easily tampered by using softwares such as Adobe photoshop, GIMP etc. Thus, the issue of verification of authenticity and integrity of digital images becomes necessary. Copy Move Forgery is a popular type of forgery that is commonly used for the manipulation of digital images. In this, a region of digital image is copied and then pasted to another location with in the same image with intension to make an object disappear from an image by covering it with small block copied from another part of the same image. There are several post processing operations that are applied by manipulators to obstruct the forgery detection techniques. Thus, for aforementioned problem, we in this paper proposed a method which is a combination of SIFT and SURF algorithms. In this firstly image is split in to sub-parts by DWT method and then SIFT and SURF are applied to actual components of image one by one. After this, features extracted by both methods are matched to locate the forged part in the image. The experiment shows that the proposed method is more efficient and provides better results than applying SIFT and SURF alone.[...] Read more.